NeetMeat DevLog - 14 Hours to go


14 hours to go for us!

Our journey is going to an end. I initially planned to write the DevLog about 7 hours ago, but I was way too tired write anything up. Honestly I'm a bit afraid to look into the code of "tired-Jason" and see what crap I wrote yesterday.

But yeah: Overall yesterday was a blast! The core game is finally finished. We have all our important "game-critical" elements finished and now we have to polish, polish, polish.

Yesterday was all about frame rate optimization, first bug fixes and implementing the final machanics.

Here a quick list of new features:

- Soundtrack added
- Staminasystem and Sprinting added
- Bossfight added
- Item Progression added, so the player can get stronger during a run

In 14 hours our game will finally release and see day light! I will write up a final devLog then. So see you guys in 14 hours! :)

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