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NeetMeat
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NeetMeat DevLog - Release
March 07, 2020
by
OutburstCursed
#devLog
We did it!! It is done!! We made our first 7DRL, our first GameJam, and our first finished game! The satisfaction that you get by setting your status to "released" is undescribable! Holy shit! Great...
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NeetMeat DevLog - 14 Hours to go
March 07, 2020
by
OutburstCursed
14 hours to go for us! Our journey is going to an end. I initially planned to write the DevLog about 7 hours ago, but I was way too tired write anything up. Honestly I'm a bit afraid to look into the...
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NeetMeat DevLog - Day 5
March 05, 2020
by
OutburstCursed
The end is near! Day 5 of our seven day journey! Today was another productive day! A bit of new artwork was done by Alex today. We have a cannon for level progression, more buildings (which I didn't i...
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NeetMeat DevLog - Day 4
March 05, 2020
by
OutburstCursed
#devLog
Holy moly, four days gone quicker than we thought. So, like I wrote in our devLog we decided to make an complete overhaul of the art work. Alex invested six hours in creating our new art work, includi...
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NeetMeat DevLog - Day 3
March 05, 2020
by
OutburstCursed
#devLog
Day 3! It's nearly halftime! Soo, on my to-do list was the map generation. So I coded a map generation system which was still simple and grid based, but could work for the final version. Still far awa...
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NeetMeat DevLog - Day 2
March 05, 2020
by
OutburstCursed
Day 2 Fellas!! What was done in day 2? Well, from now on coding progress gets a bit slower. It's monday, normal day job is on, which means only half as much time as yesterday. Alex provided me with so...
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NeetMeat Announcement/DevLog
March 05, 2020
by
OutburstCursed
#devlog
Hello Humans and Humanoids! We are OutburstCursed and this is our first 7DRL and our first game we do together in general. We are two young aspiring game developers from Germany. My name is Jason Stü...
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